Virtual Reality (VR) stories
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
Goertzel & Lanier clash over AI autonomy & control
Last week
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Ben Goertzel and Jaron Lanier clash over whether increasingly autonomous AI deserves moral standing or must always remain under human control.
Hands-on review: Silicon Power Hypera microSDXC Express card
Last week
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Silicon Power’s Hypera microSDXC Express card brings near-SSD speeds and affordable extra storage to Nintendo Switch 2 gamers.
Forrester warns on 2026 tech budgets amid AI shifts
Last week
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Forrester flags cooler optimism for 2026 tech budgets as leaders juggle AI-driven investment plans with rising geopolitical and cyber risks.
Porsche debuts cloud 3D configurator for Cayenne EVs
Last week
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Porsche launches a cloud-based 3D Cayenne Electric configurator, streaming photoreal models to browsers, apps and dealer showrooms.
NIIT buys SweetRush for up to USD $26m in AI learning push
This month
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NIIT Learning Systems snaps up US learning designer SweetRush for up to USD $26m to boost AI-driven custom training and near-shore reach.
Nominet backs Hulme Grammar’s drive on digital skills
This month
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Nominet’s GBP £10,000 GiveHub grant will help Hulme Grammar widen digital inclusion and STEM access for more than 1,000 Oldham youngsters.
Malaysia showcases 5G XR live surgery to global medics
This month
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Malaysia streams 5G XR-assisted live surgery worldwide, linking UMMC doctors with global experts and students in real time for training.
Digital economy seen surging to USD $28 trillion by 2026
This month
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The global digital economy is forecast to hit USD $28 trillion by 2026, growing nearly three times faster than overall world output.
Digital economy set to hit USD $28 trillion in 2026
This month
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The global digital economy is forecast to surge 9.5% in 2026 to USD $28 trillion, triple the pace of overall worldwide economic growth.
CIMPOR’s private 5G blueprint boosts efficiency, cuts CO2
This month
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CIMPOR’s new private 5G blueprint lifts plant efficiency by 1%, saves up to USD $15 million a year and cuts CO2 emissions by 140,000 tonnes.
Touching the Sky VR crowned top prize at Qld XR Awards
This month
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Touching the Sky VR wins Qld XR Festival’s top prize, highlighting global brand backing and Australia’s growing immersive media scene.
Game review: Maestro (PSVR2/Meta Quest 3)
This month
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VR rhythm game Maestro turns you into a flamboyant orchestra conductor, mixing classical bangers with party chaos on PSVR2 and Quest 3.
Meta buys Manus to boost general-purpose AI agents
Last month
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Meta has bought Singapore AI start-up Manus, aiming to embed its autonomous general-purpose agent across consumer and business products.
AI agents to reshape brand discovery by 2026, says Kantar
Last month
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AI agents will reshape brand discovery by 2026, Kantar predicts, as marketers race to optimise for algorithmic assistants and micro‑communities.
From hype to reality: The three forces defining security in 2026
Last month
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In 2026, agentic AI, digital twins and AR wearables shift from hype to daily tools, reshaping how security risks are detected and managed.
Gallagher expands Gold Coast training hub with new hires
Last month
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Gallagher boosts its Gold Coast training hub with two new hires and expanded digital learning tools for security technicians and end users.
LG unveils AI ‘Affectionate Intelligence’ car cabin at CES
Last month
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LG will debut its ‘Affectionate Intelligence’ AI car cabin at CES 2026, turning windscreens and windows into personalised media hubs.
Alcatel-Lucent unveils rugged Wi-Fi 7 access points for outdoors
Last month
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Alcatel-Lucent Enterprise launches rugged Wi-Fi 7 access points designed for outdoor use in harsh conditions across industries like manufacturing and defence.
Realise Music launches VR singing game on Meta Quest with 1m tracks
Fri, 28th Nov 2025
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Realise Music launches VR singing game on Meta Quest with over 1 million licensed tracks, blending music, wellness, and interactive gameplay.
In Singapore and beyond, AI is supercharging educational technology
Fri, 21st Nov 2025
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Singapore leads the way in integrating AI and technology in education, aiming to personalise learning and prepare students for an automated future.